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Use the default window focus behavior on macOS
We had to work around odd behavior in really old versions of macOS, but the current behavior is great. Fixes https://github.com/libsdl-org/SDL/issues/3954
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@@ -261,11 +261,10 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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return;
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}
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// Restore any fullscreen window
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device = SDL_GetVideoDevice();
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if (device && device->windows) {
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SDL_Window *window = device->windows;
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int i;
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for (i = 0; i < device->num_displays; ++i) {
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for (int i = 0; i < device->num_displays; ++i) {
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SDL_Window *fullscreen_window = device->displays[i]->fullscreen_window;
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if (fullscreen_window) {
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if (fullscreen_window->flags & SDL_WINDOW_MINIMIZED) {
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@@ -274,12 +273,6 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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return;
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}
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}
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if (window->flags & SDL_WINDOW_MINIMIZED) {
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SDL_RestoreWindow(window);
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} else {
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SDL_RaiseWindow(window);
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}
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}
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}
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@@ -370,9 +363,9 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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- (IBAction)menu:(id)sender
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{
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SDL_TrayEntry *entry = [[sender representedObject] pointerValue];
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SDL_TrayEntry *entry = [[sender representedObject] pointerValue];
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SDL_ClickTrayEntry(entry);
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SDL_ClickTrayEntry(entry);
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}
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@end
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