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Fix typos (thanks @qndel!)
Fix typos in comments and in one case in a returned error ("insuffient -> insufficient" fb273eb
)
codespell src/ *.cpp *.h *.hpp --ignore-words-list unknwn,thid,algebric,statics,pixelX,pEvents,caf,ptd,parms,pEvent,parm,TextureRS,TE,HDA,LOD,datas,UE,xwindows,IIF
cd src; git checkout \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
libm \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
video/khronos \
video/x11/edid.h \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
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@@ -2408,7 +2408,7 @@ static void VULKAN_INTERNAL_TrackUniformBuffer(
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*
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* This strategy imposes certain limitations on resource usage flags.
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* For example, a texture cannot have both the SAMPLER and GRAPHICS_STORAGE usage flags,
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* because then it is imposible for the backend to infer which default usage mode the texture should use.
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* because then it is impossible for the backend to infer which default usage mode the texture should use.
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*
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* Sync hazards can be detected by setting VK_KHRONOS_VALIDATION_VALIDATE_SYNC=1 when using validation layers.
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*/
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