docs: remove references to configure build systems from documentation

This commit is contained in:
Anonymous Maarten
2022-11-24 18:08:59 +01:00
committed by Sam Lantinga
parent 1c0d26e55c
commit bdb416e4f3
6 changed files with 22 additions and 39 deletions

View File

@@ -9,25 +9,14 @@ command line tools or Apple's IDE Xcode.
# Command Line Build
To build SDL using the command line, use the standard configure and make
process:
To build SDL using the command line, use the CMake build script:
```bash
mkdir build
cd build
../configure
make
sudo make install
```
CMake is also known to work, although it continues to be a work in progress:
```bash
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
sudo make install
cmake ..
cmake --build .
sudo cmake --install .
```
@@ -38,9 +27,9 @@ script.
```bash
mkdir build
cd build
CC=$PWD/../build-scripts/clang-fat.sh ../configure
make
sudo make install
cmake .. "-DCMAKE_OSX_ARCHITECTURES=arm64;x86_64"
cmake --build .
sudo cmake --install .
```
This script builds SDL with 10.9 ABI compatibility on 64-bit Intel and 11.0
@@ -93,7 +82,7 @@ NSApplicationDelegate implementation:
# Using the Simple DirectMedia Layer with a traditional Makefile
An existing autoconf/automake build system for your SDL app has good chances
An existing CMake build system for your SDL app has good chances
to work almost unchanged on macOS. However, to produce a "real" Mac binary
that you can distribute to users, you need to put the generated binary into a
so called "bundle", which is basically a fancy folder with a name like