Rolling back GameCube HIDAPI support

It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
This commit is contained in:
Sam Lantinga
2019-06-19 15:54:21 -07:00
parent 56e2b9a4ee
commit be6cda9f95
16 changed files with 176 additions and 826 deletions

View File

@@ -66,9 +66,6 @@ extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is an Xbox One controller */
extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a GameCube controller */
extern SDL_bool SDL_IsJoystickGameCube(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick guid comes from the XInput driver */
extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);