Made the SDL_BlendMode values wiki-friendly

This commit is contained in:
Sam Lantinga
2024-07-15 14:46:56 -07:00
parent 492e3c1a54
commit bf501ab2d4

View File

@@ -51,25 +51,13 @@ extern "C" {
*/
typedef Uint32 SDL_BlendMode;
#define SDL_BLENDMODE_NONE 0x00000000u /**< no blending
dstRGBA = srcRGBA */
#define SDL_BLENDMODE_BLEND 0x00000001u /**< alpha blending
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
dstA = srcA + (dstA * (1-srcA)) */
#define SDL_BLENDMODE_BLEND_PREMULTIPLIED 0x00000010u /**< pre-multiplied alpha blending
dstRGBA = srcRGBA + (dstRGBA * (1-srcA)) */
#define SDL_BLENDMODE_ADD 0x00000002u /**< additive blending
dstRGB = (srcRGB * srcA) + dstRGB
dstA = dstA */
#define SDL_BLENDMODE_ADD_PREMULTIPLIED 0x00000020u /**< pre-multiplied additive blending
dstRGB = srcRGB + dstRGB
dstA = dstA */
#define SDL_BLENDMODE_MOD 0x00000004u /**< color modulate
dstRGB = srcRGB * dstRGB
dstA = dstA */
#define SDL_BLENDMODE_MUL 0x00000008u /**< color multiply
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA))
dstA = dstA */
#define SDL_BLENDMODE_NONE 0x00000000u /**< no blending: dstRGBA = srcRGBA */
#define SDL_BLENDMODE_BLEND 0x00000001u /**< alpha blending: dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)), dstA = srcA + (dstA * (1-srcA)) */
#define SDL_BLENDMODE_BLEND_PREMULTIPLIED 0x00000010u /**< pre-multiplied alpha blending: dstRGBA = srcRGBA + (dstRGBA * (1-srcA)) */
#define SDL_BLENDMODE_ADD 0x00000002u /**< additive blending: dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA */
#define SDL_BLENDMODE_ADD_PREMULTIPLIED 0x00000020u /**< pre-multiplied additive blending: dstRGB = srcRGB + dstRGB, dstA = dstA */
#define SDL_BLENDMODE_MOD 0x00000004u /**< color modulate: dstRGB = srcRGB * dstRGB, dstA = dstA */
#define SDL_BLENDMODE_MUL 0x00000008u /**< color multiply: dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)), dstA = dstA */
#define SDL_BLENDMODE_INVALID 0x7FFFFFFFu
/**