From c080cc8068eef29ab0151e9916a890620acad395 Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Fri, 6 Feb 2026 15:32:12 +0300 Subject: [PATCH] SDL_render_psp.c: Also apply the similar fix to PSP Since this problem is the same here --- src/render/psp/SDL_render_psp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/psp/SDL_render_psp.c b/src/render/psp/SDL_render_psp.c index fb7a53e1f5..7d19a3f37e 100644 --- a/src/render/psp/SDL_render_psp.c +++ b/src/render/psp/SDL_render_psp.c @@ -1223,7 +1223,7 @@ static int PSP_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, v } } - if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) { + if ((data->drawstate.cliprect_enabled || !data->drawstate.viewport_is_set) && SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) { SDL_copyp(&data->drawstate.cliprect, rect); data->drawstate.cliprect_dirty = SDL_TRUE; }