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gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation
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@@ -582,7 +582,7 @@
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<ClCompile Include="..\..\src\events\SDL_touch.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\file\SDL_rwops.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
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<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.c" />
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<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
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@@ -31,7 +31,7 @@
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<Filter Include="filesystem">
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<UniqueIdentifier>{377061e4-3856-4f05-b916-0d3b360df0f6}</UniqueIdentifier>
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</Filter>
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<Filter Include="filesystem\windows">
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<Filter Include="filesystem\gdk">
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<UniqueIdentifier>{226a6643-1c65-4c7f-92aa-861313d974bb}</UniqueIdentifier>
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</Filter>
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<Filter Include="haptic">
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@@ -916,8 +916,8 @@
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<ClCompile Include="..\..\src\file\SDL_rwops.c">
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<Filter>file</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
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<Filter>filesystem\windows</Filter>
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<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.c">
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<Filter>filesystem\gdk</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
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<Filter>haptic</Filter>
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