Sync SDL2 wiki -> header

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SDL Wiki Bot
2024-06-20 16:30:15 +00:00
parent 194d72bb29
commit c1d10c36e7

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@@ -1655,13 +1655,16 @@ extern "C" {
#define SDL_HINT_MOUSE_RELATIVE_WARP_MOTION "SDL_MOUSE_RELATIVE_WARP_MOTION" #define SDL_HINT_MOUSE_RELATIVE_WARP_MOTION "SDL_MOUSE_RELATIVE_WARP_MOTION"
/** /**
* \brief A variable controlling whether the hardware cursor stays visible when relative mode is active. * A variable controlling whether the hardware cursor stays visible when
* relative mode is active.
* *
* This variable can be set to the following values: * This variable can be set to the following values: "0" - The cursor will be
* "0" - The cursor will be hidden while relative mode is active (default) * hidden while relative mode is active (default) "1" - The cursor will remain
* "1" - The cursor will remain visible while relative mode is active * visible while relative mode is active
* *
* Note that for systems without raw hardware inputs, relative mode is implemented using warping, so the hardware cursor will visibly warp between frames if this is enabled on those systems. * Note that for systems without raw hardware inputs, relative mode is
* implemented using warping, so the hardware cursor will visibly warp between
* frames if this is enabled on those systems.
*/ */
#define SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE" #define SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE"