mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-21 10:48:14 +00:00
Remove SDL_HAVE_RENDER_GEOMETRY define
This commit is contained in:
@@ -562,7 +562,6 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Surface *surface, SDL_Texture * tex
|
||||
}
|
||||
|
||||
|
||||
#if SDL_HAVE_RENDER_GEOMETRY
|
||||
typedef struct GeometryFillData
|
||||
{
|
||||
SDL_Point dst;
|
||||
@@ -659,7 +658,6 @@ SW_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
PrepTextureForCopy(const SDL_RenderCommand *cmd)
|
||||
@@ -836,7 +834,6 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
|
||||
}
|
||||
|
||||
case SDL_RENDERCMD_GEOMETRY: {
|
||||
#if SDL_HAVE_RENDER_GEOMETRY
|
||||
int i;
|
||||
SDL_Rect *verts = (SDL_Rect *) (((Uint8 *) vertices) + cmd->data.draw.first);
|
||||
const int count = (int) cmd->data.draw.count;
|
||||
@@ -865,7 +862,6 @@ SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
|
||||
SDL_SW_FillTriangle(surface, &(ptr[0].dst), &(ptr[1].dst), &(ptr[2].dst), blend, ptr[0].color, ptr[1].color, ptr[2].color);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -978,9 +974,7 @@ SW_CreateRendererForSurface(SDL_Surface * surface)
|
||||
renderer->QueueFillRects = SW_QueueFillRects;
|
||||
renderer->QueueCopy = SW_QueueCopy;
|
||||
renderer->QueueCopyEx = SW_QueueCopyEx;
|
||||
#if SDL_HAVE_RENDER_GEOMETRY
|
||||
renderer->QueueGeometry = SW_QueueGeometry;
|
||||
#endif
|
||||
renderer->RunCommandQueue = SW_RunCommandQueue;
|
||||
renderer->RenderReadPixels = SW_RenderReadPixels;
|
||||
renderer->RenderPresent = SW_RenderPresent;
|
||||
|
Reference in New Issue
Block a user