Verify that clear ignores the viewport and test a logical size that isn't the same aspect ratio as the window

This commit is contained in:
Sam Lantinga
2023-01-26 16:10:13 -08:00
parent d9b53399fe
commit c2d79cb411

View File

@@ -807,30 +807,30 @@ int render_testBlitBlend(void *arg)
int render_testViewport(void *arg) int render_testViewport(void *arg)
{ {
int ret; int ret;
SDL_Surface *referenceSurface; SDL_Surface *referenceSurface;
SDL_Rect viewport; SDL_Rect viewport;
viewport.x = TESTRENDER_SCREEN_W / 3; viewport.x = TESTRENDER_SCREEN_W / 3;
viewport.y = TESTRENDER_SCREEN_H / 3; viewport.y = TESTRENDER_SCREEN_H / 3;
viewport.w = TESTRENDER_SCREEN_W / 2; viewport.w = TESTRENDER_SCREEN_W / 2;
viewport.h = TESTRENDER_SCREEN_H / 2; viewport.h = TESTRENDER_SCREEN_H / 2;
/* Create expected result */ /* Create expected result */
referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT); referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR); ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN); ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
/* Clear surface. */ /* Clear surface. */
clearScreen(); clearScreen();
/* Set the viewport and do a fill operation */ /* Set the viewport and do a fill operation */
ret = SDL_SetRenderViewport(renderer, &viewport); ret = SDL_SetRenderViewport(renderer, &viewport);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE); ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
ret = SDL_RenderFillRect(renderer, NULL); ret = SDL_RenderFillRect(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
ret = SDL_SetRenderViewport(renderer, NULL); ret = SDL_SetRenderViewport(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
@@ -838,6 +838,30 @@ int render_testViewport(void *arg)
/* Check to see if final image matches. */ /* Check to see if final image matches. */
compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE); compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
/*
* Verify that clear ignores the viewport
*/
/* Create expected result */
ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_GREEN);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
/* Clear surface. */
clearScreen();
/* Set the viewport and do a clear operation */
ret = SDL_SetRenderViewport(renderer, &viewport);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
ret = SDL_RenderClear(renderer);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
ret = SDL_SetRenderViewport(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
/* Check to see if final image matches. */
compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
/* Make current */ /* Make current */
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
@@ -852,31 +876,31 @@ int render_testViewport(void *arg)
int render_testLogicalSize(void *arg) int render_testLogicalSize(void *arg)
{ {
int ret; int ret;
SDL_Surface *referenceSurface; SDL_Surface *referenceSurface;
SDL_Rect viewport; SDL_Rect viewport;
SDL_FRect rect; SDL_FRect rect;
int w, h; int w, h;
const int factor = 2; const int factor = 2;
viewport.x = ((TESTRENDER_SCREEN_W / 4) / factor) * factor; viewport.x = ((TESTRENDER_SCREEN_W / 4) / factor) * factor;
viewport.y = ((TESTRENDER_SCREEN_H / 4) / factor) * factor; viewport.y = ((TESTRENDER_SCREEN_H / 4) / factor) * factor;
viewport.w = ((TESTRENDER_SCREEN_W / 2) / factor) * factor; viewport.w = ((TESTRENDER_SCREEN_W / 2) / factor) * factor;
viewport.h = ((TESTRENDER_SCREEN_H / 2) / factor) * factor; viewport.h = ((TESTRENDER_SCREEN_H / 2) / factor) * factor;
/* Create expected result */ /* Create expected result */
referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT); referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR); ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN); ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
/* Clear surface. */ /* Clear surface. */
clearScreen(); clearScreen();
/* Set the logical size and do a fill operation */ /* Set the logical size and do a fill operation */
ret = SDL_GetRendererOutputSize(renderer, &w, &h); ret = SDL_GetRendererOutputSize(renderer, &w, &h);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_GetRendererOutputSize, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_GetRendererOutputSize, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, w / factor, h / factor); ret = SDL_SetRenderLogicalSize(renderer, w / factor, h / factor);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE); ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
@@ -886,6 +910,8 @@ int render_testLogicalSize(void *arg)
rect.h = (float)viewport.h / factor; rect.h = (float)viewport.h / factor;
ret = SDL_RenderFillRect(renderer, &rect); ret = SDL_RenderFillRect(renderer, &rect);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, 0, 0);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
/* Check to see if final image matches. */ /* Check to see if final image matches. */
compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE); compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
@@ -893,27 +919,65 @@ int render_testLogicalSize(void *arg)
/* Clear surface. */ /* Clear surface. */
clearScreen(); clearScreen();
/* Set the logical size and viewport and do a fill operation */ /* Set the logical size and viewport and do a fill operation */
ret = SDL_GetRendererOutputSize(renderer, &w, &h); ret = SDL_GetRendererOutputSize(renderer, &w, &h);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_GetRendererOutputSize, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_GetRendererOutputSize, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, w / factor, h / factor); ret = SDL_SetRenderLogicalSize(renderer, w / factor, h / factor);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
viewport.x = (TESTRENDER_SCREEN_W / 4) / factor; viewport.x = (TESTRENDER_SCREEN_W / 4) / factor;
viewport.y = (TESTRENDER_SCREEN_H / 4) / factor; viewport.y = (TESTRENDER_SCREEN_H / 4) / factor;
viewport.w = (TESTRENDER_SCREEN_W / 2) / factor; viewport.w = (TESTRENDER_SCREEN_W / 2) / factor;
viewport.h = (TESTRENDER_SCREEN_H / 2) / factor; viewport.h = (TESTRENDER_SCREEN_H / 2) / factor;
ret = SDL_SetRenderViewport(renderer, &viewport); ret = SDL_SetRenderViewport(renderer, &viewport);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE); ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
ret = SDL_RenderFillRect(renderer, NULL); ret = SDL_RenderFillRect(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
ret = SDL_SetRenderViewport(renderer, NULL); ret = SDL_SetRenderViewport(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderViewport, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, 0, 0);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
/* Check to see if final image matches. */ /* Check to see if final image matches. */
compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE); compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
/*
* Test a logical size that isn't the same aspect ratio as the window
*/
viewport.x = (TESTRENDER_SCREEN_W / 4);
viewport.y = 0;
viewport.w = TESTRENDER_SCREEN_W;
viewport.h = TESTRENDER_SCREEN_H;
/* Create expected result */
ret = SDL_FillSurfaceRect(referenceSurface, NULL, RENDER_COLOR_CLEAR);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
ret = SDL_FillSurfaceRect(referenceSurface, &viewport, RENDER_COLOR_GREEN);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", ret);
/* Clear surface. */
clearScreen();
/* Set the logical size and do a fill operation */
ret = SDL_GetRendererOutputSize(renderer, &w, &h);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_GetRendererOutputSize, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, w - 2 * (TESTRENDER_SCREEN_W / 4), h);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
ret = SDL_RenderFillRect(renderer, NULL);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
ret = SDL_SetRenderLogicalSize(renderer, 0, 0);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderLogicalSize, expected: 0, got: %i", ret);
/* Check to see if final image matches. */
compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
/* Clear surface. */
clearScreen();
/* Make current */ /* Make current */
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
@@ -1219,6 +1283,9 @@ clearScreen(void)
{ {
int ret; int ret;
/* Make current */
SDL_RenderPresent(renderer);
/* Set color. */ /* Set color. */
ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
@@ -1227,13 +1294,6 @@ clearScreen(void)
ret = SDL_RenderClear(renderer); ret = SDL_RenderClear(renderer);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
/* Make current */
SDL_RenderPresent(renderer);
/* Clear screen. */
ret = SDL_RenderClear(renderer);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
/* Set defaults. */ /* Set defaults. */
ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret); SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
@@ -1289,8 +1349,8 @@ static const SDLTest_TestCaseReference renderTest9 = {
/* Sequence of Render test cases */ /* Sequence of Render test cases */
static const SDLTest_TestCaseReference *renderTests[] = { static const SDLTest_TestCaseReference *renderTests[] = {
&renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest1, &renderTest2, &renderTest3, &renderTest4,
&renderTest5, &renderTest6, &renderTest7, &renderTest8, &renderTest5, &renderTest6, &renderTest7, &renderTest8,
&renderTest9, NULL &renderTest9, NULL
}; };
/* Render test suite (global) */ /* Render test suite (global) */