Unified code to standardize joystick names

This commit is contained in:
Sam Lantinga
2020-03-12 19:47:30 -07:00
parent db3b3a1d84
commit c44473ba73
11 changed files with 182 additions and 173 deletions

View File

@@ -75,7 +75,7 @@ extern "C"
BString stick_name;
joystick.GetControllerName(&stick_name);
SDL_joyport[numjoysticks] = SDL_strdup(name);
SDL_joyname[numjoysticks] = SDL_strdup(stick_name.String());
SDL_joyname[numjoysticks] = SDL_CreateJoystickName(0, 0, NULL, stick_name.String());
numjoysticks++;
joystick.Close();
}