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Added SDL hints to filter the set of game controllers reported by SDL
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@@ -251,6 +251,12 @@ AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
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}
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pNewJoystick->SubType = SubType;
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pNewJoystick->XInputUserId = userid;
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if (SDL_ShouldIgnoreGameController(pNewJoystick->joystickname, pNewJoystick->guid)) {
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SDL_free(pNewJoystick);
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return;
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}
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SDL_SYS_AddJoystickDevice(pNewJoystick);
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}
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