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	xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION
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		@@ -112,7 +112,7 @@ if(NOT TARGET SDL3::SDL3-shared)
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        set_target_properties(SDL3::SDL3-shared
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            PROPERTIES
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                FRAMEWORK "TRUE"
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                IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
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                IMPORTED_LOCATION "${_sdl3_framework_path}"
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                INTERFACE_LINK_LIBRARIES "SDL3::Headers"
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        )
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    endif()
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