mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-08-27 00:51:34 +00:00
Added precompiled header support for Visual Studio and Xcode (#6710)
Fixes https://github.com/libsdl-org/SDL/issues/6704
This commit is contained in:
@@ -18,7 +18,7 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D12 && !SDL_RENDER_DISABLED
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
#if SDL_VIDEO_RENDER_D3D12 && !SDL_RENDER_DISABLED && (defined(__XBOXONE__) || defined(__XBOXSERIES__))
|
||||
#include "SDL_render_d3d12_xbox.h"
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D12 && !SDL_RENDER_DISABLED && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
|
||||
/* D3D12 shader implementation */
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D12 && !SDL_RENDER_DISABLED && defined(__XBOXONE__)
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D12 && !SDL_RENDER_DISABLED && defined(__XBOXSERIES__)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user