From c5bc4576fcefc9630a41ca193e707123656ff14b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Mon, 9 Mar 2026 16:47:49 -0400 Subject: [PATCH] video: Default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE back to zero. (This was corrected in main, but there isn't a clean cherry-pick we can do for the release-3.4.x branch at this point, since various pieces of the sRGB work made it in here in a different order, but this is the one crucial line that appears to be missing.) Reference Issue #14898. --- src/video/SDL_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 060e91abd5..6c7dfd8252 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -4991,7 +4991,7 @@ void SDL_GL_ResetAttributes(void) } _this->gl_config.flags = 0; - _this->gl_config.framebuffer_srgb_capable = -1; + _this->gl_config.framebuffer_srgb_capable = 0; _this->gl_config.no_error = 0; _this->gl_config.release_behavior = SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH; _this->gl_config.reset_notification = SDL_GL_CONTEXT_RESET_NO_NOTIFICATION;