Change return type from void to int, for functions that set an error

(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
This commit is contained in:
Sylvain
2023-02-06 20:24:12 +01:00
committed by Sam Lantinga
parent 6c37d5b57f
commit c5c94a6be6
100 changed files with 472 additions and 389 deletions

View File

@@ -552,13 +552,8 @@ UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window)
}
}
void UIKit_SetTextInputRect(_THIS, const SDL_Rect *rect)
int UIKit_SetTextInputRect(_THIS, const SDL_Rect *rect)
{
if (!rect) {
SDL_InvalidParamError("rect");
return;
}
@autoreleasepool {
SDL_uikitviewcontroller *vc = GetWindowViewController(SDL_GetFocusWindow());
if (vc != nil) {
@@ -569,6 +564,7 @@ void UIKit_SetTextInputRect(_THIS, const SDL_Rect *rect)
}
}
}
return 0;
}
#endif /* SDL_IPHONE_KEYBOARD */