Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)

This commit is contained in:
Sam Lantinga
2023-03-09 15:10:00 -08:00
parent ad95c93bf4
commit c6443d86c9
57 changed files with 176 additions and 179 deletions

View File

@@ -124,7 +124,7 @@ static void HandleCaptureProcess(_THIS)
}
}
}
}, this->work_buffer, (this->spec.size / sizeof (float)) / this->spec.channels);
}, this->work_buffer, (this->spec.size / sizeof(float)) / this->spec.channels);
/* *INDENT-ON* */ /* clang-format on */
/* okay, we've got an interleaved float32 array in C now. */
@@ -253,8 +253,7 @@ static int EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
/* Initialize all variables that we clean on shutdown */
#if 0 /* !!! FIXME: currently not used. Can we move some stuff off the SDL3 namespace? --ryan. */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
this->hidden = (struct SDL_PrivateAudioData *)SDL_malloc(sizeof(*this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}