Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)

This commit is contained in:
Sam Lantinga
2023-03-09 15:10:00 -08:00
parent ad95c93bf4
commit c6443d86c9
57 changed files with 176 additions and 179 deletions

View File

@@ -1376,13 +1376,13 @@ static void SDL_PrivateAppendToMappingString(char *mapping_string,
SDL_strlcat(mapping_string, ":", mapping_string_len);
switch (mapping->kind) {
case EMappingKind_Button:
(void)SDL_snprintf(buffer, sizeof buffer, "b%i", mapping->target);
(void)SDL_snprintf(buffer, sizeof(buffer), "b%i", mapping->target);
break;
case EMappingKind_Axis:
(void)SDL_snprintf(buffer, sizeof buffer, "a%i", mapping->target);
(void)SDL_snprintf(buffer, sizeof(buffer), "a%i", mapping->target);
break;
case EMappingKind_Hat:
(void)SDL_snprintf(buffer, sizeof buffer, "h%i.%i", mapping->target >> 4, mapping->target & 0x0F);
(void)SDL_snprintf(buffer, sizeof(buffer), "h%i.%i", mapping->target >> 4, mapping->target & 0x0F);
break;
default:
SDL_assert(SDL_FALSE);
@@ -1410,7 +1410,7 @@ static GamepadMapping_t *SDL_PrivateGenerateAutomaticGamepadMapping(const char *
}
}
}
(void)SDL_snprintf(mapping, sizeof mapping, "none,%s,", name_string);
(void)SDL_snprintf(mapping, sizeof(mapping), "none,%s,", name_string);
SDL_PrivateAppendToMappingString(mapping, sizeof(mapping), "a", &raw_map->a);
SDL_PrivateAppendToMappingString(mapping, sizeof(mapping), "b", &raw_map->b);
SDL_PrivateAppendToMappingString(mapping, sizeof(mapping), "x", &raw_map->x);