Added support for the following controllers:

* 8BitDo N30 Pro 2
* 8BitDo SN30 Gamepad
* 8BitDo SN30 Pro+
* 8BitDo Zero 2
* SZMY-POWER PC Gamepad
* ThrustMaster eSwap PRO Controller
* ZEROPLUS P4 Wired Gamepad

In additional, all 8BitDo controllers use SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to have the correct mapping based on user preferences.
This commit is contained in:
Sam Lantinga
2020-04-23 11:07:07 -07:00
parent 4727f79416
commit c6b24b4b7c
2 changed files with 145 additions and 31 deletions

View File

@@ -0,0 +1,15 @@
#!/bin/sh
#
# Check to make sure 8BitDo controller configurations are correct
echo "Expected output:"
cat <<__EOF__
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b20,b:b21,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b23,y:b24,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
__EOF__
echo "Actual output:"
fgrep 8BitDo SDL_gamecontrollerdb.h | fgrep -v hint
egrep "hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b2,y:b3 | fgrep -v x:b3,y:b4
egrep "hint:.SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b3,y:b2 | fgrep -v x:b4,y:b3