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Revert "Added virtual keyboard support for Xbox (thanks @ts-13512)"
This reverts commit b5d4206b30.
@nkrapivin already implemented GDK virtual keyboard support in https://github.com/libsdl-org/SDL/pull/7728
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@@ -840,7 +840,6 @@
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_xboxkeyboard.cpp" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
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@@ -215,7 +215,6 @@
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_xboxkeyboard.cpp" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
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<ClCompile Include="..\..\src\video\SDL_video_capture.c" />
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