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Renaming SDL_eventaction to SDL_EventAction
This commit is contained in:
committed by
Ryan C. Gordon
parent
1efadcc5d4
commit
c8a066019b
@@ -828,7 +828,7 @@ typedef enum
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SDL_ADDEVENT,
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SDL_PEEKEVENT,
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SDL_GETEVENT
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} SDL_eventaction;
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} SDL_EventAction;
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/**
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* Check the event queue for messages and optionally return them.
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@@ -868,7 +868,7 @@ typedef enum
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* \sa SDL_PumpEvents
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* \sa SDL_PushEvent
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*/
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extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType);
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extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents, SDL_EventAction action, Uint32 minType, Uint32 maxType);
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/* @} */
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/**
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@@ -154,6 +154,7 @@
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#define SDL_WINDOWEVENT_SHOWN SDL_EVENT_WINDOW_SHOWN
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#define SDL_WINDOWEVENT_SIZE_CHANGED SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
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#define SDL_WINDOWEVENT_TAKE_FOCUS SDL_EVENT_WINDOW_TAKE_FOCUS
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#define SDL_eventaction SDL_EventAction
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/* ##SDL_gamecontroller.h */
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#define SDL_CONTROLLER_AXIS_INVALID SDL_GAMEPAD_AXIS_INVALID
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@@ -652,6 +653,7 @@
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#define SDL_WINDOWEVENT_SHOWN SDL_WINDOWEVENT_SHOWN_renamed_SDL_EVENT_WINDOW_SHOWN
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#define SDL_WINDOWEVENT_SIZE_CHANGED SDL_WINDOWEVENT_SIZE_CHANGED_renamed_SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
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#define SDL_WINDOWEVENT_TAKE_FOCUS SDL_WINDOWEVENT_TAKE_FOCUS_renamed_SDL_EVENT_WINDOW_TAKE_FOCUS
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#define SDL_eventaction SDL_eventaction_renamed_SDL_EventAction
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/* ##SDL_gamecontroller.h */
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#define SDL_CONTROLLER_AXIS_INVALID SDL_CONTROLLER_AXIS_INVALID_renamed_SDL_GAMEPAD_AXIS_INVALID
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