Added SDL_DelayPrecise()

SDL_DelayNS() now passes through to the high precision OS delay function, and SDL_DelayPrecise() tries to busy wait to get as close as possible to the desired wait time.

Fixes https://github.com/libsdl-org/SDL/issues/11141
This commit is contained in:
Sam Lantinga
2024-10-10 07:43:34 -07:00
parent 28a70a5b71
commit c8f5f6d47a
8 changed files with 53 additions and 4 deletions

View File

@@ -1177,6 +1177,7 @@ SDL3_0.0.0 {
SDL_wcsstr;
SDL_wcstol;
SDL_StepBackUTF8;
SDL_DelayPrecise;
# extra symbols go here (don't modify this line)
local: *;
};

View File

@@ -1202,3 +1202,4 @@
#define SDL_wcsstr SDL_wcsstr_REAL
#define SDL_wcstol SDL_wcstol_REAL
#define SDL_StepBackUTF8 SDL_StepBackUTF8_REAL
#define SDL_DelayPrecise SDL_DelayPrecise_REAL

View File

@@ -1208,3 +1208,4 @@ SDL_DYNAPI_PROC(wchar_t*,SDL_wcsnstr,(const wchar_t *a, const wchar_t *b, size_t
SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),return)
SDL_DYNAPI_PROC(long,SDL_wcstol,(const wchar_t *a, wchar_t **b, int c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint32,SDL_StepBackUTF8,(const char *a, const char **b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_DelayPrecise,(Uint64 a),(a),)