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Added SDL_DelayPrecise()
SDL_DelayNS() now passes through to the high precision OS delay function, and SDL_DelayPrecise() tries to busy wait to get as close as possible to the desired wait time. Fixes https://github.com/libsdl-org/SDL/issues/11141
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@@ -1177,6 +1177,7 @@ SDL3_0.0.0 {
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SDL_wcsstr;
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SDL_wcstol;
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SDL_StepBackUTF8;
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SDL_DelayPrecise;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -1202,3 +1202,4 @@
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#define SDL_wcsstr SDL_wcsstr_REAL
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#define SDL_wcstol SDL_wcstol_REAL
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#define SDL_StepBackUTF8 SDL_StepBackUTF8_REAL
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#define SDL_DelayPrecise SDL_DelayPrecise_REAL
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@@ -1208,3 +1208,4 @@ SDL_DYNAPI_PROC(wchar_t*,SDL_wcsnstr,(const wchar_t *a, const wchar_t *b, size_t
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),return)
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SDL_DYNAPI_PROC(long,SDL_wcstol,(const wchar_t *a, wchar_t **b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(Uint32,SDL_StepBackUTF8,(const char *a, const char **b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_DelayPrecise,(Uint64 a),(a),)
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