diff --git a/src/dynapi/SDL2.exports b/src/dynapi/SDL2.exports index 5b67182783..0461d1daf0 100644 --- a/src/dynapi/SDL2.exports +++ b/src/dynapi/SDL2.exports @@ -872,3 +872,4 @@ ++'_SDL_DestroyWindowSurface'.'SDL2.dll'.'SDL_DestroyWindowSurface' # ++'_SDL_GDKGetDefaultUser'.'SDL2.dll'.'SDL_GDKGetDefaultUser' ++'_SDL_GameControllerGetSteamHandle'.'SDL2.dll'.'SDL_GameControllerGetSteamHandle' +# ++'_SDL_WinRTGetProtocolActivationURI'.'SDL2.dll'.'SDL_WinRTGetProtocolActivationURI' diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index f26569b13b..e8e0f58b6b 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -898,3 +898,4 @@ #define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL #define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_REAL #define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_REAL +#define SDL_WinRTGetProtocolActivationURI SDL_WinRTGetProtocolActivationURI_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index db61f475f0..2f6b729051 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -985,3 +985,6 @@ SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return) SDL_DYNAPI_PROC(int,SDL_GDKGetDefaultUser,(XUserHandle *a),(a),return) #endif SDL_DYNAPI_PROC(Uint64,SDL_GameControllerGetSteamHandle,(SDL_GameController *a),(a),return) +#if defined(__WINRT__) +SDL_DYNAPI_PROC(char*,SDL_WinRTGetProtocolActivationURI,(void),(),return) +#endif