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Made HIDAPI device change notifications available via SDL_hid_device_change_count()
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@@ -846,3 +846,4 @@
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#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL
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#define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_REAL
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#define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_REAL
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#define SDL_hid_device_change_count SDL_hid_device_change_count_REAL
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@@ -915,3 +915,4 @@ SDL_DYNAPI_PROC(int,SDL_SetWindowMouseRect,(SDL_Window *a, const SDL_Rect *b),(a
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SDL_DYNAPI_PROC(const SDL_Rect*,SDL_GetWindowMouseRect,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_RenderWindowToLogical,(SDL_Renderer *a, int b, int c, float *d, float *e),(a,b,c,d,e),)
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SDL_DYNAPI_PROC(void,SDL_RenderLogicalToWindow,(SDL_Renderer *a, float b, float c, int *d, int *e),(a,b,c,d,e),)
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SDL_DYNAPI_PROC(Uint32,SDL_hid_device_change_count,(void),(),return)
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