Fixed bug 3744 - missing SDLCALL in several functions

Ozkan Sezer

The attached patch adds missing SDLCALL to several functions, so that
they properly match the headers as intended.
This commit is contained in:
Sam Lantinga
2017-08-13 21:06:52 -07:00
parent e54eede265
commit ca5c304814
11 changed files with 18 additions and 18 deletions

View File

@@ -102,7 +102,7 @@ SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
#endif
}
static int
static int SDLCALL
SDL_RendererEventWatch(void *userdata, SDL_Event *event)
{
SDL_Renderer *renderer = (SDL_Renderer *)userdata;