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Updated structure and field names for consistency
Type names are camel case and field names are snake case except for fields ending in id, which are capitalized. Fixes https://github.com/libsdl-org/SDL/issues/6955
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@@ -299,13 +299,13 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin
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SDL_SetSurfaceBlendMode(tmp, blend);
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dstbpp = tmp->format->BytesPerPixel;
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dstbpp = tmp->format->bytes_per_pixel;
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dst_ptr = tmp->pixels;
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dst_pitch = tmp->pitch;
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} else {
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/* Write directly to destination surface */
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dstbpp = dst->format->BytesPerPixel;
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dstbpp = dst->format->bytes_per_pixel;
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dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch;
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dst_pitch = dst->pitch;
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}
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@@ -578,7 +578,7 @@ int SDL_SW_BlitTriangle(
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}
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/* Set destination pointer */
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dstbpp = dst->format->BytesPerPixel;
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dstbpp = dst->format->bytes_per_pixel;
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dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch;
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dst_pitch = dst->pitch;
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@@ -794,8 +794,8 @@ static void SDL_BlitTriangle_Slow(SDL_BlitInfo *info,
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Uint32 dstR, dstG, dstB, dstA;
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SDL_PixelFormat *src_fmt = info->src_fmt;
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SDL_PixelFormat *dst_fmt = info->dst_fmt;
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int srcbpp = src_fmt->BytesPerPixel;
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int dstbpp = dst_fmt->BytesPerPixel;
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int srcbpp = src_fmt->bytes_per_pixel;
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int dstbpp = dst_fmt->bytes_per_pixel;
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int srcfmt_val;
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int dstfmt_val;
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Uint32 rgbmask = ~src_fmt->Amask;
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