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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon We should really stick this in SDL_internal.h or something so it's always available.
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@@ -23,7 +23,6 @@
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#include "SDL_syshaptic.h"
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#include "SDL_haptic_c.h"
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#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
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#include "SDL_assert.h"
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/* Global for SDL_windowshaptic.c */
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#if (defined(SDL_HAPTIC_DINPUT) && SDL_HAPTIC_DINPUT) || (defined(SDL_HAPTIC_XINPUT) && SDL_HAPTIC_XINPUT)
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@@ -22,7 +22,6 @@
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#ifdef SDL_HAPTIC_ANDROID
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#include "SDL_assert.h"
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#include "SDL_timer.h"
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#include "SDL_syshaptic_c.h"
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#include "../SDL_syshaptic.h"
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@@ -22,7 +22,6 @@
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#ifdef SDL_HAPTIC_IOKIT
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#include "SDL_assert.h"
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#include "SDL_stdinc.h"
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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@@ -22,7 +22,6 @@
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#ifdef SDL_HAPTIC_LINUX
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#include "SDL_assert.h"
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_joystick.h"
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@@ -22,7 +22,6 @@
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#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
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#include "SDL_assert.h"
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#include "SDL_thread.h"
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#include "SDL_mutex.h"
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#include "SDL_timer.h"
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@@ -26,7 +26,6 @@
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#if SDL_HAPTIC_XINPUT
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#include "SDL_assert.h"
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#include "SDL_hints.h"
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#include "SDL_timer.h"
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#include "SDL_windowshaptic_c.h"
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