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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon We should really stick this in SDL_internal.h or something so it's always available.
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@@ -23,7 +23,6 @@
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/* This is the game controller API for Simple DirectMedia Layer */
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#include "SDL_events.h"
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#include "SDL_assert.h"
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#include "SDL_hints.h"
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#include "SDL_timer.h"
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#include "SDL_sysjoystick.h"
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