Fixed bug 5235 - All internal sources should include SDL_assert.h

Ryan C. Gordon

We should really stick this in SDL_internal.h or something so it's always available.
This commit is contained in:
Sam Lantinga
2020-12-09 07:16:22 -08:00
parent 479db43058
commit cb36189692
113 changed files with 6 additions and 124 deletions

View File

@@ -23,7 +23,6 @@
#if SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED
#include "SDL_hints.h"
#include "SDL_assert.h"
#include "SDL_opengl.h"
#include "../SDL_sysrender.h"
#include "SDL_shaders_gl.h"