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Use Apple's nomenclature for macOS and iOS
Fixes https://github.com/libsdl-org/SDL/issues/6621
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@@ -37,7 +37,7 @@
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#include "SDL_config.h"
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#ifndef __IPHONEOS__ /* No OpenGL on iOS. */
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#ifndef __IOS__ /* No OpenGL on iOS. */
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/*
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* Mesa 3-D graphics library
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@@ -2118,7 +2118,7 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
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#endif /* __gl_h_ */
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#endif /* !__IPHONEOS__ */
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#endif /* !__IOS__ */
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#endif /* SDL_opengl_h_ */
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