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emscripten: Changed internal functions to be static.
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@@ -42,7 +42,7 @@ static SDL_joylist_item *SDL_joylist_tail = NULL;
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static int numjoysticks = 0;
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static int instance_counter = 0;
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EM_BOOL
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static EM_BOOL
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Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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{
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int i;
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@@ -111,7 +111,7 @@ Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepa
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return 1;
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}
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EM_BOOL
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static EM_BOOL
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Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
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{
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SDL_joylist_item *item = SDL_joylist;
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