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SDL - add SDL_WINDOW_VULKAN and make Android_CreateWindow only create an EGLSurface when SDL_WINDOW_VULKAN is not present. This makes it so the ANativeWindow* can be used with vkCreateAndroidSurfaceKHR, otherwise it will fail because having both an EGLSurface and VkSurfaceKHR attached to a window is not allowed according to the Vulkan spec:
"In particular, only one VkSurfaceKHR can exist at a time for a given window. Similarly, a native window cannot be used by both a VkSurfaceKHR and EGLSurface simultaneously" CR: SamL
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@@ -1321,7 +1321,7 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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}
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#define CREATE_FLAGS \
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(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP)
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(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN )
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static void
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SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
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@@ -69,13 +69,17 @@ Android_CreateWindow(_THIS, SDL_Window * window)
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SDL_free(data);
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return SDL_SetError("Could not fetch native window");
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}
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data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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ANativeWindow_release(data->native_window);
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SDL_free(data);
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return SDL_SetError("Could not create GLES window surface");
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/* Do not create EGLSurface for Vulkan window since it will then make the window
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incompatible with vkCreateAndroidSurfaceKHR */
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if ((window->flags & SDL_WINDOW_VULKAN) == 0) {
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data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
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if (data->egl_surface == EGL_NO_SURFACE) {
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ANativeWindow_release(data->native_window);
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SDL_free(data);
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return SDL_SetError("Could not create GLES window surface");
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}
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}
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window->driverdata = data;
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