Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers

Also added SDL_GAMEPAD_CAP_PLAYER_LED to let the application know if the controller has a visible player LED
This commit is contained in:
Sam Lantinga
2024-01-22 19:07:33 -08:00
parent c88c12148d
commit cd231a65f6
36 changed files with 133 additions and 226 deletions

View File

@@ -1000,10 +1000,13 @@ static Uint32 HIDAPI_DriverPS5_GetJoystickCapabilities(SDL_HIDAPI_Device *device
if (ctx->enhanced_mode_available) {
if (ctx->lightbar_supported) {
result |= SDL_JOYCAP_LED;
result |= SDL_JOYSTICK_CAP_RGB_LED;
}
if (ctx->playerled_supported) {
result |= SDL_JOYSTICK_CAP_PLAYER_LED;
}
if (ctx->vibration_supported) {
result |= SDL_JOYCAP_RUMBLE;
result |= SDL_JOYSTICK_CAP_RUMBLE;
}
}