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Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode
This controller shows up with a VID/PID of 0, but has full functionality over Bluetooth
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@@ -146,7 +146,7 @@ extern SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_JoystickGUID guid);
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extern void HIDAPI_UpdateDevices(void);
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extern void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name);
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extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 product_id);
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extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id);
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extern void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial);
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extern SDL_bool HIDAPI_HasConnectedUSBDevice(const char *serial);
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extern void HIDAPI_DisconnectBluetoothDevice(const char *serial);
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