Don't compare pointer against '0', but NULL

This commit is contained in:
Sylvain
2022-11-16 21:47:43 +01:00
parent 1d7966df15
commit ce5da5d579
14 changed files with 21 additions and 21 deletions

View File

@@ -546,10 +546,10 @@ PS2_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
GSTEXTURE *ps2_texture = (GSTEXTURE *) texture->driverdata;
PS2_RenderData *data = (PS2_RenderData *)renderer->driverdata;
if (data == 0)
if (data == NULL)
return;
if(ps2_texture == 0)
if(ps2_texture == NULL)
return;
// Free from vram

View File

@@ -1280,10 +1280,10 @@ PSP_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;
PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
if (renderdata == 0)
if (renderdata == NULL)
return;
if(psp_texture == 0)
if(psp_texture == NULL)
return;
LRUTargetRemove(renderdata, psp_texture);

View File

@@ -1236,13 +1236,13 @@ VITA_GXM_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
VITA_GXM_TextureData *vita_texture = (VITA_GXM_TextureData *) texture->driverdata;
if (data == 0)
if (data == NULL)
return;
if(vita_texture == 0)
if(vita_texture == NULL)
return;
if(vita_texture->tex == 0)
if(vita_texture->tex == NULL)
return;
sceGxmFinish(data->gxm_context);