Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()

This commit is contained in:
Sam Lantinga
2017-12-08 14:30:10 -08:00
parent c403c0fa9a
commit cf3d450313
6 changed files with 67 additions and 0 deletions

View File

@@ -663,3 +663,5 @@
#define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL
#define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL
#define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL
#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL
#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL

View File

@@ -697,3 +697,5 @@ SDL_DYNAPI_PROC(float,SDL_fmodf,(float a, float b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_SetYUVConversionMode,(SDL_YUV_CONVERSION_MODE a),(a),)
SDL_DYNAPI_PROC(SDL_YUV_CONVERSION_MODE,SDL_GetYUVConversionMode,(void),(),return)
SDL_DYNAPI_PROC(SDL_YUV_CONVERSION_MODE,SDL_GetYUVConversionModeForResolution,(int a, int b),(a,b),return)
SDL_DYNAPI_PROC(void*,SDL_RenderGetMetalLayer,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(void*,SDL_RenderGetMetalCommandEncoder,(SDL_Renderer *a),(a),return)