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Removed stb_image.h from SDL
This adds quite a bit of code size to SDL for a niche use-case. This is easily handled in the application instead.
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@@ -161,7 +161,6 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
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"src/libm",
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"src/hidapi",
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"src/video/khronos",
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"src/video/stb_image.h",
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"include/SDL3",
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"build-scripts/gen_audio_resampler_filter.c",
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"build-scripts/gen_audio_channel_conversion.c",
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