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		| @@ -901,8 +901,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga | |||||||
|  * Query whether a game controller has rumble support. |  * Query whether a game controller has rumble support. | ||||||
|  * |  * | ||||||
|  * \param gamecontroller The controller to query |  * \param gamecontroller The controller to query | ||||||
|  * \returns SDL_TRUE, or SDL_FALSE if this controller does not have |  * \returns SDL_TRUE, or SDL_FALSE if this controller does not have rumble | ||||||
|  *          rumble support |  *          support | ||||||
|  * |  * | ||||||
|  * \since This function is available since SDL 2.0.18. |  * \since This function is available since SDL 2.0.18. | ||||||
|  * |  * | ||||||
| @@ -914,8 +914,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController | |||||||
|  * Query whether a game controller has rumble support on triggers. |  * Query whether a game controller has rumble support on triggers. | ||||||
|  * |  * | ||||||
|  * \param gamecontroller The controller to query |  * \param gamecontroller The controller to query | ||||||
|  * \returns SDL_TRUE, or SDL_FALSE if this controller does not have |  * \returns SDL_TRUE, or SDL_FALSE if this controller does not have trigger | ||||||
|  *          trigger rumble support |  *          rumble support | ||||||
|  * |  * | ||||||
|  * \since This function is available since SDL 2.0.18. |  * \since This function is available since SDL 2.0.18. | ||||||
|  * |  * | ||||||
|   | |||||||
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