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https://github.com/libsdl-org/SDL.git
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Added Uint32 versions of the atomic functions
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@@ -88,6 +88,7 @@
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#define SDL_CloseStorage SDL_CloseStorage_REAL
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#define SDL_CompareAndSwapAtomicInt SDL_CompareAndSwapAtomicInt_REAL
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#define SDL_CompareAndSwapAtomicPointer SDL_CompareAndSwapAtomicPointer_REAL
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#define SDL_CompareAndSwapAtomicU32 SDL_CompareAndSwapAtomicU32_REAL
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#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
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#define SDL_ConvertAudioSamples SDL_ConvertAudioSamples_REAL
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#define SDL_ConvertEventToRenderCoordinates SDL_ConvertEventToRenderCoordinates_REAL
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@@ -240,6 +241,7 @@
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#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
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#define SDL_GetAtomicInt SDL_GetAtomicInt_REAL
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#define SDL_GetAtomicPointer SDL_GetAtomicPointer_REAL
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#define SDL_GetAtomicU32 SDL_GetAtomicU32_REAL
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#define SDL_GetAudioDeviceChannelMap SDL_GetAudioDeviceChannelMap_REAL
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#define SDL_GetAudioDeviceFormat SDL_GetAudioDeviceFormat_REAL
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#define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL
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@@ -805,6 +807,7 @@
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#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
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#define SDL_SetAtomicInt SDL_SetAtomicInt_REAL
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#define SDL_SetAtomicPointer SDL_SetAtomicPointer_REAL
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#define SDL_SetAtomicU32 SDL_SetAtomicU32_REAL
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#define SDL_SetAudioDeviceGain SDL_SetAudioDeviceGain_REAL
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#define SDL_SetAudioPostmixCallback SDL_SetAudioPostmixCallback_REAL
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#define SDL_SetAudioStreamFormat SDL_SetAudioStreamFormat_REAL
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