mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-04 17:06:25 +00:00
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
This commit is contained in:
@@ -2411,6 +2411,12 @@ SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 gr
|
||||
return SDL_JoystickSetLED(SDL_GameControllerGetJoystick(gamecontroller), red, green, blue);
|
||||
}
|
||||
|
||||
int
|
||||
SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size)
|
||||
{
|
||||
return SDL_JoystickSendEffect(SDL_GameControllerGetJoystick(gamecontroller), data, size);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_GameControllerClose(SDL_GameController *gamecontroller)
|
||||
{
|
||||
|
Reference in New Issue
Block a user