Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers

See testgamecontroller.c for an example of a custom PS5 trigger effect
This commit is contained in:
Sam Lantinga
2021-07-08 13:22:41 -07:00
parent 073cbc40cb
commit d135c0762f
36 changed files with 533 additions and 186 deletions

View File

@@ -986,6 +986,24 @@ SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
return result;
}
int
SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
int result;
if (!SDL_PrivateJoystickValid(joystick)) {
return -1;
}
SDL_LockJoysticks();
result = joystick->driver->SendEffect(joystick, data, size);
SDL_UnlockJoysticks();
return result;
}
/*
* Close a joystick previously opened with SDL_JoystickOpen()
*/