Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers

See testgamecontroller.c for an example of a custom PS5 trigger effect
This commit is contained in:
Sam Lantinga
2021-07-08 13:22:41 -07:00
parent 073cbc40cb
commit d135c0762f
36 changed files with 533 additions and 186 deletions

View File

@@ -166,6 +166,9 @@ typedef struct _SDL_JoystickDriver
SDL_bool (*HasLED)(SDL_Joystick *joystick);
int (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
/* General effects */
int (*SendEffect)(SDL_Joystick *joystick, const void *data, int size);
/* Sensor functionality */
int (*SetSensorsEnabled)(SDL_Joystick *joystick, SDL_bool enabled);