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Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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@@ -426,6 +426,12 @@ EMSCRIPTEN_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8
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return SDL_Unsupported();
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}
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static int
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EMSCRIPTEN_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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EMSCRIPTEN_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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@@ -447,6 +453,7 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
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EMSCRIPTEN_JoystickRumbleTriggers,
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EMSCRIPTEN_JoystickHasLED,
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EMSCRIPTEN_JoystickSetLED,
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EMSCRIPTEN_JoystickSendEffect,
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EMSCRIPTEN_JoystickSetSensorsEnabled,
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EMSCRIPTEN_JoystickUpdate,
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EMSCRIPTEN_JoystickClose,
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