mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-01 23:48:29 +00:00
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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@@ -486,7 +486,7 @@ WGI_JoystickGetDeviceInstanceID(int device_index)
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}
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static int
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WGI_JoystickOpen(SDL_Joystick * joystick, int device_index)
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WGI_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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WindowsGamingInputControllerState *state = &wgi.controllers[device_index];
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struct joystick_hwdata *hwdata;
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@@ -558,7 +558,7 @@ WGI_JoystickOpen(SDL_Joystick * joystick, int device_index)
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}
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static int
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WGI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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WGI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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struct joystick_hwdata *hwdata = joystick->hwdata;
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@@ -579,7 +579,7 @@ WGI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16
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}
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static int
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WGI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
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WGI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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struct joystick_hwdata *hwdata = joystick->hwdata;
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@@ -600,13 +600,19 @@ WGI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 r
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}
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static SDL_bool
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WGI_JoystickHasLED(SDL_Joystick * joystick)
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WGI_JoystickHasLED(SDL_Joystick *joystick)
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{
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return SDL_FALSE;
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}
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static int
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WGI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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WGI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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WGI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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@@ -643,7 +649,7 @@ ConvertHatValue(__x_ABI_CWindows_CGaming_CInput_CGameControllerSwitchPosition va
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}
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static void
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WGI_JoystickUpdate(SDL_Joystick * joystick)
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WGI_JoystickUpdate(SDL_Joystick *joystick)
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{
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struct joystick_hwdata *hwdata = joystick->hwdata;
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HRESULT hr;
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@@ -677,7 +683,7 @@ WGI_JoystickUpdate(SDL_Joystick * joystick)
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}
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static void
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WGI_JoystickClose(SDL_Joystick * joystick)
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WGI_JoystickClose(SDL_Joystick *joystick)
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{
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struct joystick_hwdata *hwdata = joystick->hwdata;
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@@ -762,6 +768,7 @@ SDL_JoystickDriver SDL_WGI_JoystickDriver =
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WGI_JoystickRumbleTriggers,
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WGI_JoystickHasLED,
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WGI_JoystickSetLED,
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WGI_JoystickSendEffect,
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WGI_JoystickSetSensorsEnabled,
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WGI_JoystickUpdate,
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WGI_JoystickClose,
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