Renamed *FromInstanceID() to *FromID()

This commit is contained in:
Sam Lantinga
2024-07-14 12:06:35 -07:00
parent cad9e6ea20
commit d154b37b41
29 changed files with 62 additions and 62 deletions

View File

@@ -626,7 +626,7 @@ extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetGamepadProductVersionFromID(SDL_Joysti
*
* \sa SDL_GetGamepadType
* \sa SDL_GetGamepads
* \sa SDL_GetRealGamepadInstanceType
* \sa SDL_GetRealGamepadTypeFromID
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_JoystickID instance_id);
@@ -644,7 +644,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromID(SDL_Joystic
* \sa SDL_GetGamepads
* \sa SDL_GetRealGamepadType
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeFromID(SDL_JoystickID instance_id);
/**
* Get the mapping of a gamepad.
@@ -686,7 +686,7 @@ extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromInstanceID(SDL_JoystickID instance_id);
extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromID(SDL_JoystickID instance_id);
/**
* Get the SDL_Gamepad associated with a player index.
@@ -800,7 +800,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadType(SDL_Gamepad *game
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetRealGamepadInstanceType
* \sa SDL_GetRealGamepadTypeFromID
*/
extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadType(SDL_Gamepad *gamepad);

View File

@@ -998,7 +998,7 @@ extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHaptic(SDL_HapticID instance_id)
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_GetHapticFromInstanceID(SDL_HapticID instance_id);
extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_GetHapticFromID(SDL_HapticID instance_id);
/**
* Get the instance ID of an opened haptic device.

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@@ -382,7 +382,7 @@ extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instan
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromInstanceID(SDL_JoystickID instance_id);
extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromID(SDL_JoystickID instance_id);
/**
* Get the SDL_Joystick associated with a player index.

View File

@@ -221,7 +221,7 @@
#define SDL_GameControllerBindType SDL_GamepadBindingType
#define SDL_GameControllerButton SDL_GamepadButton
#define SDL_GameControllerClose SDL_CloseGamepad
#define SDL_GameControllerFromInstanceID SDL_GetGamepadFromInstanceID
#define SDL_GameControllerFromInstanceID SDL_GetGamepadFromID
#define SDL_GameControllerFromPlayerIndex SDL_GetGamepadFromPlayerIndex
#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis
#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton
@@ -307,7 +307,7 @@
#define SDL_JoystickAttachVirtualEx SDL_AttachVirtualJoystick
#define SDL_JoystickClose SDL_CloseJoystick
#define SDL_JoystickDetachVirtual SDL_DetachVirtualJoystick
#define SDL_JoystickFromInstanceID SDL_GetJoystickFromInstanceID
#define SDL_JoystickFromInstanceID SDL_GetJoystickFromID
#define SDL_JoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex
#define SDL_JoystickGetAttached SDL_JoystickConnected
#define SDL_JoystickGetAxis SDL_GetJoystickAxis
@@ -564,7 +564,7 @@
/* ##SDL_sensor.h */
#define SDL_SensorClose SDL_CloseSensor
#define SDL_SensorFromInstanceID SDL_GetSensorFromInstanceID
#define SDL_SensorFromInstanceID SDL_GetSensorFromID
#define SDL_SensorGetData SDL_GetSensorData
#define SDL_SensorGetInstanceID SDL_GetSensorID
#define SDL_SensorGetName SDL_GetSensorName
@@ -818,7 +818,7 @@
#define SDL_GameControllerBindType SDL_GameControllerBindType_renamed_SDL_GamepadBindingType
#define SDL_GameControllerButton SDL_GameControllerButton_renamed_SDL_GamepadButton
#define SDL_GameControllerClose SDL_GameControllerClose_renamed_SDL_CloseGamepad
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_renamed_SDL_GetGamepadFromInstanceID
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_renamed_SDL_GetGamepadFromID
#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_renamed_SDL_GetGamepadFromPlayerIndex
#define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_renamed_SDL_GetGamepadAppleSFSymbolsNameForAxis
#define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_renamed_SDL_GetGamepadAppleSFSymbolsNameForButton
@@ -905,7 +905,7 @@
#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_renamed_SDL_AttachVirtualJoystick
#define SDL_JoystickClose SDL_JoystickClose_renamed_SDL_CloseJoystick
#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_renamed_SDL_DetachVirtualJoystick
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_renamed_SDL_GetJoystickFromInstanceID
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_renamed_SDL_GetJoystickFromID
#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_renamed_SDL_GetJoystickFromPlayerIndex
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_renamed_SDL_JoystickConnected
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_renamed_SDL_GetJoystickAxis
@@ -1162,7 +1162,7 @@
/* ##SDL_sensor.h */
#define SDL_SensorClose SDL_SensorClose_renamed_SDL_CloseSensor
#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_renamed_SDL_GetSensorFromInstanceID
#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_renamed_SDL_GetSensorFromID
#define SDL_SensorGetData SDL_SensorGetData_renamed_SDL_GetSensorData
#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_renamed_SDL_GetSensorID
#define SDL_SensorGetName SDL_SensorGetName_renamed_SDL_GetSensorName

View File

@@ -213,7 +213,7 @@ extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id)
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromInstanceID(SDL_SensorID instance_id);
extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromID(SDL_SensorID instance_id);
/**
* Get the properties associated with a sensor.