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	wikiheaders: Allow blank lines in post-typedef #define blocks.
				
					
				
			Reference Issue #9557.
This commit is contained in:
		| @@ -859,20 +859,33 @@ while (my $d = readdir(DH)) { | ||||
|                 next; | ||||
|             } | ||||
|  | ||||
|             # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef. Even a blank line will signify an end! | ||||
|             # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef. | ||||
|             # Blank lines are allowed, anything else, even comments, are not. | ||||
|             my $blank_lines = 0; | ||||
|             my $lastpos = tell(FH); | ||||
|             my $additional_decl = ''; | ||||
|             while (<FH>) { | ||||
|                 chomp; | ||||
|                 if (not /\A\s*\#define\s+/) { | ||||
|                     seek(FH, $lastpos, 0);  # re-read this line again next time. | ||||
|                     last; | ||||
|  | ||||
|                 if (/\A\s*\Z/) { | ||||
|                     $blank_lines++; | ||||
|                 } elsif (/\A\s*\#define\s+/) { | ||||
|                     if ($blank_lines > 0) { | ||||
|                         while ($blank_lines > 0) { | ||||
|                             $additional_decl .= "\n"; | ||||
|                             push @decllines, ''; | ||||
|                             $blank_lines--; | ||||
|                         } | ||||
|                 $additional_decl .= "$_\n"; | ||||
|                     } | ||||
|                     $additional_decl .= "\n$_"; | ||||
|                     push @decllines, $_; | ||||
|                     $lastpos = tell(FH); | ||||
|                 } else { | ||||
|                     seek(FH, $lastpos, 0);  # re-read eaten lines again next time. | ||||
|                     last; | ||||
|                 } | ||||
|             $decl .= "\n$additional_decl" if ($additional_decl ne ''); | ||||
|             } | ||||
|             $decl .= $additional_decl; | ||||
|         } else { | ||||
|             die("Unexpected symtype $symtype"); | ||||
|         } | ||||
|   | ||||
| @@ -85,16 +85,21 @@ extern "C" { | ||||
|  * \sa SDL_AUDIO_ISUNSIGNED | ||||
|  */ | ||||
| typedef Uint16 SDL_AudioFormat; | ||||
|  | ||||
| #define SDL_AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */ | ||||
| #define SDL_AUDIO_S8        0x8008  /**< Signed 8-bit samples */ | ||||
|  | ||||
| #define SDL_AUDIO_S16LE     0x8010  /**< Signed 16-bit samples */ | ||||
| #define SDL_AUDIO_S16BE     0x9010  /**< As above, but big-endian byte order */ | ||||
|  | ||||
| #define SDL_AUDIO_S32LE     0x8020  /**< 32-bit integer samples */ | ||||
| #define SDL_AUDIO_S32BE     0x9020  /**< As above, but big-endian byte order */ | ||||
|  | ||||
| #define SDL_AUDIO_F32LE     0x8120  /**< 32-bit floating point samples */ | ||||
| #define SDL_AUDIO_F32BE     0x9120  /**< As above, but big-endian byte order */ | ||||
|  | ||||
|  | ||||
| /* masks for different parts of SDL_AudioFormat. */ | ||||
| #define SDL_AUDIO_MASK_BITSIZE       (0xFF) | ||||
| #define SDL_AUDIO_MASK_FLOAT         (1<<8) | ||||
| #define SDL_AUDIO_MASK_BIG_ENDIAN    (1<<12) | ||||
|   | ||||
| @@ -47,6 +47,7 @@ | ||||
|  * \sa SDL_KeyCode | ||||
|  */ | ||||
| typedef Sint32 SDL_Keycode; | ||||
|  | ||||
| #define SDLK_SCANCODE_MASK (1<<30) | ||||
| #define SDL_SCANCODE_TO_KEYCODE(X)  (X | SDLK_SCANCODE_MASK) | ||||
| #define SDLK_UNKNOWN    0 | ||||
|   | ||||
| @@ -131,6 +131,7 @@ typedef struct SDL_Window SDL_Window; | ||||
|  * \sa SDL_GetWindowFlags | ||||
|  */ | ||||
| typedef Uint32 SDL_WindowFlags; | ||||
|  | ||||
| #define SDL_WINDOW_FULLSCREEN           0x00000001U /**< window is in fullscreen mode */ | ||||
| #define SDL_WINDOW_OPENGL               0x00000002U /**< window usable with OpenGL context */ | ||||
| #define SDL_WINDOW_OCCLUDED             0x00000004U /**< window is occluded */ | ||||
| @@ -155,6 +156,7 @@ typedef Uint32 SDL_WindowFlags; | ||||
| #define SDL_WINDOW_TRANSPARENT          0x40000000U /**< window with transparent buffer */ | ||||
| #define SDL_WINDOW_NOT_FOCUSABLE        0x80000000U /**< window should not be focusable */ | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Used to indicate that you don't care what the window position is. | ||||
|  * | ||||
|   | ||||
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	 Ryan C. Gordon
					Ryan C. Gordon