From d310b5679fb143b0e706524610051068d8a8f8ca Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 30 Jul 2025 03:15:25 +0000 Subject: [PATCH] Sync SDL2 wiki -> header [ci skip] --- include/SDL_render.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/SDL_render.h b/include/SDL_render.h index 5274172179..26e372d60e 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -30,6 +30,7 @@ * - single pixel lines * - filled rectangles * - texture images + * - 2D polygons * * The primitives may be drawn in opaque, blended, or additive modes. * @@ -38,7 +39,7 @@ * may also be stretched with linear interpolation. * * This API is designed to accelerate simple 2D operations. You may want more - * functionality such as polygons and particle effects and in that case you + * functionality such as 3D polygons and particle effects and in that case you * should use SDL's OpenGL/Direct3D support or one of the many good 3D * engines. *