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SDL_opengl: Fix Mac build for SDK 10.9 too.
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@@ -83,7 +83,7 @@ struct SDL_SysWMinfo;
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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#ifdef __OBJC__
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#include <Cocoa/Cocoa.h>
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@class NSWindow;
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#else
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typedef struct _NSWindow NSWindow;
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#endif
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