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camera: Massive code reworking.
- Simplified public API, simplified backend interface. - Camera device hotplug events. - Thread code is split up so it backends that provide own threads can use it. - Added "dummy" backend. Note that CoreMedia (Apple) and Android backends need to be updated, as does the testcamera app (testcameraminimal works).
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@@ -29,4 +29,7 @@ int SDL_CameraInit(const char *driver_name);
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// Shutdown the camera subsystem
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void SDL_QuitCamera(void);
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// "Pump" the event queue.
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extern void SDL_UpdateCamera(void);
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#endif // SDL_camera_c_h_
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@@ -23,67 +23,141 @@
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#ifndef SDL_syscamera_h_
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#define SDL_syscamera_h_
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#include "../SDL_list.h"
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#include "../SDL_hashtable.h"
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#define DEBUG_CAMERA 1
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// The SDL camera driver
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// !!! FIXME: update these drivers!
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#ifdef SDL_CAMERA_DRIVER_COREMEDIA
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#undef SDL_CAMERA_DRIVER_COREMEDIA
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#endif
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#ifdef SDL_CAMERA_DRIVER_ANDROID
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#undef SDL_CAMERA_DRIVER_ANDROID
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#endif
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typedef struct SDL_CameraDevice SDL_CameraDevice;
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/* Backends should call this as devices are added to the system (such as
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a USB camera being plugged in), and should also be called for
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for every device found during DetectDevices(). */
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extern SDL_CameraDevice *SDL_AddCameraDevice(const char *name, int num_specs, const SDL_CameraSpec *specs, void *handle);
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/* Backends should call this if an opened camera device is lost.
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This can happen due to i/o errors, or a device being unplugged, etc. */
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extern void SDL_CameraDeviceDisconnected(SDL_CameraDevice *device);
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// Find an SDL_CameraDevice, selected by a callback. NULL if not found. DOES NOT LOCK THE DEVICE.
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extern SDL_CameraDevice *SDL_FindPhysicalCameraDeviceByCallback(SDL_bool (*callback)(SDL_CameraDevice *device, void *userdata), void *userdata);
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// These functions are the heart of the camera threads. Backends can call them directly if they aren't using the SDL-provided thread.
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extern void SDL_CameraThreadSetup(SDL_CameraDevice *device);
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extern SDL_bool SDL_CameraThreadIterate(SDL_CameraDevice *device);
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extern void SDL_CameraThreadShutdown(SDL_CameraDevice *device);
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typedef struct SurfaceList
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{
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SDL_Surface *surface;
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Uint64 timestampNS;
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struct SurfaceList *next;
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} SurfaceList;
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// Define the SDL camera driver structure
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struct SDL_CameraDevice
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{
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// The device's current camera specification
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// A mutex for locking
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SDL_Mutex *lock;
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// Human-readable device name.
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char *name;
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// When refcount hits zero, we destroy the device object.
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SDL_AtomicInt refcount;
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// All supported formats/dimensions for this device.
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SDL_CameraSpec *all_specs;
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// Elements in all_specs.
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int num_specs;
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// The device's actual specification that the camera is outputting, before conversion.
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SDL_CameraSpec actual_spec;
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// The device's current camera specification, after conversions.
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SDL_CameraSpec spec;
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// Device name
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char *dev_name;
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// Unique value assigned at creation time.
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SDL_CameraDeviceID instance_id;
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// Driver-specific hardware data on how to open device (`hidden` is driver-specific data _when opened_).
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void *handle;
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// Pixel data flows from the driver into these, then gets converted for the app if necessary.
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SDL_Surface *acquire_surface;
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// acquire_surface converts or scales to this surface before landing in output_surfaces, if necessary.
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SDL_Surface *conversion_surface;
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// A queue of surfaces that buffer converted/scaled frames of video until the app claims them.
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SurfaceList output_surfaces[8];
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SurfaceList filled_output_surfaces; // this is FIFO
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SurfaceList empty_output_surfaces; // this is LIFO
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SurfaceList app_held_output_surfaces;
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// non-zero if acquire_surface needs to be scaled for final output.
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int needs_scaling; // -1: downscale, 0: no scaling, 1: upscale
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// SDL_TRUE if acquire_surface needs to be converted for final output.
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SDL_bool needs_conversion;
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// Current state flags
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SDL_AtomicInt shutdown;
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SDL_AtomicInt enabled;
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SDL_bool is_spec_set;
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// A mutex for locking the queue buffers
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SDL_Mutex *device_lock;
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SDL_Mutex *acquiring_lock;
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SDL_AtomicInt zombie;
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// A thread to feed the camera device
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SDL_Thread *thread;
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SDL_ThreadID threadid;
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// Queued buffers (if app not using callback).
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SDL_ListNode *buffer_queue;
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// Optional properties.
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SDL_PropertiesID props;
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// Data private to this driver
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// Data private to this driver, used when device is opened and running.
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struct SDL_PrivateCameraData *hidden;
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};
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typedef struct SDL_CameraDriverImpl
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{
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void (*DetectDevices)(void);
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int (*OpenDevice)(SDL_CameraDevice *_this);
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void (*CloseDevice)(SDL_CameraDevice *_this);
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int (*InitDevice)(SDL_CameraDevice *_this);
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int (*GetDeviceSpec)(SDL_CameraDevice *_this, SDL_CameraSpec *spec);
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int (*StartCamera)(SDL_CameraDevice *_this);
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int (*StopCamera)(SDL_CameraDevice *_this);
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int (*AcquireFrame)(SDL_CameraDevice *_this, SDL_CameraFrame *frame);
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int (*ReleaseFrame)(SDL_CameraDevice *_this, SDL_CameraFrame *frame);
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int (*GetNumFormats)(SDL_CameraDevice *_this);
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int (*GetFormat)(SDL_CameraDevice *_this, int index, Uint32 *format);
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int (*GetNumFrameSizes)(SDL_CameraDevice *_this, Uint32 format);
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int (*GetFrameSize)(SDL_CameraDevice *_this, Uint32 format, int index, int *width, int *height);
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int (*GetDeviceName)(SDL_CameraDeviceID instance_id, char *buf, int size);
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SDL_CameraDeviceID *(*GetDevices)(int *count);
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int (*OpenDevice)(SDL_CameraDevice *device, const SDL_CameraSpec *spec);
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void (*CloseDevice)(SDL_CameraDevice *device);
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int (*WaitDevice)(SDL_CameraDevice *device);
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int (*AcquireFrame)(SDL_CameraDevice *device, SDL_Surface *frame, Uint64 *timestampNS); // set frame->pixels, frame->pitch, and *timestampNS!
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void (*ReleaseFrame)(SDL_CameraDevice *device, SDL_Surface *frame); // Reclaim frame->pixels and frame->pitch!
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void (*FreeDeviceHandle)(SDL_CameraDevice *device); // SDL is done with this device; free the handle from SDL_AddCameraDevice()
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void (*Deinitialize)(void);
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SDL_bool ProvidesOwnCallbackThread;
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} SDL_CameraDriverImpl;
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typedef struct SDL_PendingCameraDeviceEvent
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{
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Uint32 type;
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SDL_CameraDeviceID devid;
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struct SDL_PendingCameraDeviceEvent *next;
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} SDL_PendingCameraDeviceEvent;
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typedef struct SDL_CameraDriver
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{
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const char *name; // The name of this camera driver
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const char *desc; // The description of this camera driver
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SDL_CameraDriverImpl impl; // the backend's interface
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SDL_RWLock *device_hash_lock; // A rwlock that protects `device_hash`
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SDL_HashTable *device_hash; // the collection of currently-available camera devices
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SDL_PendingCameraDeviceEvent pending_events;
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SDL_PendingCameraDeviceEvent *pending_events_tail;
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SDL_AtomicInt device_count;
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SDL_AtomicInt shutting_down; // non-zero during SDL_Quit, so we known not to accept any last-minute device hotplugs.
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} SDL_CameraDriver;
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typedef struct CameraBootStrap
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@@ -135,7 +135,9 @@ static Uint32 nsfourcc_to_sdlformat(NSString *nsfourcc)
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if (SDL_strcmp("yuvs", str) == 0) return SDL_PIXELFORMAT_UYVY;
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if (SDL_strcmp("420f", str) == 0) return SDL_PIXELFORMAT_UNKNOWN;
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SDL_Log("Unknown format '%s'", str);
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#if DEBUG_CAMERA
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SDL_Log("CAMERA: Unknown format '%s'", str);
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#endif
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return SDL_PIXELFORMAT_UNKNOWN;
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}
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@@ -177,8 +179,9 @@ static NSString *sdlformat_to_nsfourcc(Uint32 fmt)
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- (void)captureOutput:(AVCaptureOutput *)output
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didDropSampleBuffer:(CMSampleBufferRef)sampleBuffer
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fromConnection:(AVCaptureConnection *)connection {
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// !!! FIXME #if DEBUG_CAMERA
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SDL_Log("Drop frame..");
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#if DEBUG_CAMERA
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SDL_Log("CAMERA: Drop frame..");
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#endif
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}
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@end
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@@ -362,13 +365,13 @@ static int COREMEDIA_AcquireFrame(SDL_CameraDevice *_this, SDL_CameraFrame *fram
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const int numPlanes = CVPixelBufferGetPlaneCount(image);
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const int planar = CVPixelBufferIsPlanar(image);
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#if 0
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#if DEBUG_CAMERA
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const int w = CVPixelBufferGetWidth(image);
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const int h = CVPixelBufferGetHeight(image);
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const int sz = CVPixelBufferGetDataSize(image);
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const int pitch = CVPixelBufferGetBytesPerRow(image);
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SDL_Log("buffer planar=%d count:%d %d x %d sz=%d pitch=%d", planar, numPlanes, w, h, sz, pitch);
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#endif
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SDL_Log("CAMERA: buffer planar=%d count:%d %d x %d sz=%d pitch=%d", planar, numPlanes, w, h, sz, pitch);
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#endif
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CVPixelBufferLockBaseAddress(image, 0);
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80
src/camera/dummy/SDL_camera_dummy.c
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80
src/camera/dummy/SDL_camera_dummy.c
Normal file
@@ -0,0 +1,80 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_CAMERA_DRIVER_DUMMY
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#include "../SDL_syscamera.h"
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static int DUMMYCAMERA_OpenDevice(SDL_CameraDevice *device, const SDL_CameraSpec *spec)
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{
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return SDL_Unsupported();
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}
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static void DUMMYCAMERA_CloseDevice(SDL_CameraDevice *device)
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{
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}
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static int DUMMYCAMERA_WaitDevice(SDL_CameraDevice *device)
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{
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return SDL_Unsupported();
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}
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static int DUMMYCAMERA_AcquireFrame(SDL_CameraDevice *device, SDL_Surface *frame, Uint64 *timestampNS)
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{
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return SDL_Unsupported();
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}
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static void DUMMYCAMERA_ReleaseFrame(SDL_CameraDevice *device, SDL_Surface *frame)
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{
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}
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static void DUMMYCAMERA_DetectDevices(void)
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{
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}
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static void DUMMYCAMERA_FreeDeviceHandle(SDL_CameraDevice *device)
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{
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}
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static void DUMMYCAMERA_Deinitialize(void)
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{
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}
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static SDL_bool DUMMYCAMERA_Init(SDL_CameraDriverImpl *impl)
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{
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impl->DetectDevices = DUMMYCAMERA_DetectDevices;
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impl->OpenDevice = DUMMYCAMERA_OpenDevice;
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impl->CloseDevice = DUMMYCAMERA_CloseDevice;
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impl->WaitDevice = DUMMYCAMERA_WaitDevice;
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impl->AcquireFrame = DUMMYCAMERA_AcquireFrame;
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impl->ReleaseFrame = DUMMYCAMERA_ReleaseFrame;
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impl->FreeDeviceHandle = DUMMYCAMERA_FreeDeviceHandle;
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impl->Deinitialize = DUMMYCAMERA_Deinitialize;
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return SDL_TRUE;
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}
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CameraBootStrap DUMMYCAMERA_bootstrap = {
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"dummy", "SDL dummy camera driver", DUMMYCAMERA_Init, SDL_TRUE
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};
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#endif
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