From d4410b9a7ccbc05f6b235b411226b01ebb91fe51 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 3 Sep 2026 15:57:27 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_hints.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 37acb45020..7e05a0b3f5 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -124,8 +124,8 @@ extern "C" { * * Some devices choose the wrong microphone by default (between the one meant * to be spoken in when the phone is held to the user's ear for a phone call, - * or an external microphone that's meant to be used when recording video), - * or have DSP effects applied to the recorded audio, and changing the input + * or an external microphone that's meant to be used when recording video), or + * have DSP effects applied to the recorded audio, and changing the input * preset can help control this. * * This can be any number that maps to an `AAUDIO_INPUT_PRESET_*` enum from @@ -135,8 +135,8 @@ extern "C" { * might also be a useful choice. * * If unset (the default), SDL will not specify an input preset at all, which - * lets the system choose. This is usually the correct thing to do unless - * your app is having problems. + * lets the system choose. This is usually the correct thing to do unless your + * app is having problems. * * This hint should be set before a recording audio device is opened. *